{"author_name":"Helco","cat":"LD #27","comments":[],"epoch":1377088320,"likes":1,"metadata":{"p_key":"41742","p_author":"Helco","p_authorkey":"12090","p_urlkey":"77365","p_title":"Less problems \u2013 more fun!","p_cat":"LD #27","p_event":"LD27","p_time":"1377088320","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"12090","us_name":"Helco","us_username":"helco","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Hey you (yes you out there),<br \/>\n This will be my fourth LudumDare and hopefully my third game I actually release. Either way I&#8217;m sure It will be very fun <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><br \/>\n Last time there were some problems with the execution of my games, whether on Windows (OpenAL) or on Linux (runtime libraries), but I worked a lot on the building process (and the code), updated my libraries, tested the base code so I&#8217;m happy to pronounce that this time there will be much fewer problems. The Windows application doesn&#8217;t depend on any OpenAL installation and for the Linux one you don&#8217;t have to download anything other than my actual game(except maybe OpenGL drivers which you should already have, if not&#8230; you need them! for many many games (not just mine)!), extract and you are ready to play (like you would do on Windows&#8230;). And here&#8217;s my inventory:<\/p>\n <ul>\n <li><strong>Language:<\/strong> C++<\/li>\n <li><strong>IDE:<\/strong>\n <ul>\n <li>On <strong>Windows:<\/strong> Visual Studio Express 2012 (Main development)<\/li>\n <li>On <strong>Linux:<\/strong> CodeBlocks (Only for the Linux port)<\/li>\n <li>On <strong>Macintosh:<\/strong>  (Even though I have an old Macbook Air now, I didn&#8217;t have enough time to set up the IDE, install the libraries, etc.)\n <\/ul>\n <\/li>\n <li>(Horrible) <strong>Sprites:<\/strong> Paint.NET<\/li>\n <li>(Even more horrible) <strong>Music:<\/strong> Autotracker, Musagi, Aira Maestosa<\/li>\n <li><strong>Basecode:<\/strong> <a href=\"http:\/\/sdrv.ms\/11KfCqC\" title=\"Download it here.\">Yes<\/a>\n <li><strong>Coding libraries:<\/strong>\n <ul>\n <li><strong>Input, Window\/Time management:<\/strong> SDL2 (it&#8217;s out!)<\/li>\n <li><strong>Graphic:<\/strong> OpenGL<\/li>\n <li><strong>Sound:<\/strong> OpenAL<\/li>\n <li><strong>File libraries:<\/strong>\n <ul>\n <li>libpng<\/li>\n <li>libogg, libvorbis<\/li>\n <li>zlib<\/li>\n <\/ul>\n <\/li>\n <\/li>\n <\/ul>\n <p>SGF2ZSBhIGxvdCBmdW4h<\/p>\n <p>Helco<\/p>","time":"August 21st, 2013 7:32 am","title":"Less problems \u2013 more fun!"}