{"author_name":"GarethIW","cat":"LD #27","comments":[],"epoch":1377074400,"likes":3,"metadata":{"p_key":"41763","p_author":"GarethIW","p_authorkey":"20364","p_urlkey":"77386","p_title":"We\u2019re In!","p_cat":"LD #27","p_event":"LD27","p_time":"1377074400","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"20364","us_name":"GarethIW","us_username":"\/author\/garethiw\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p><img alt=\"We're In!\" src=\"http:\/\/team-mango.com\/stuff\/wi2.gif\" width=\"326\" height=\"231\" \/><\/p>\n <p><a href=\"http:\/\/twitter.com\/gredgie\">@gredgie<\/a> and myself (<a href=\"http:\/\/twitter.com\/garethiw\">@garethiw<\/a>) are in for our second LD, going for all 72 hours of the Jam again.<\/p>\n <p>We&#8217;ll be using a voxel engine I&#8217;ve been working on which I hope is flexible enough to use for any genre of game, and to fit any theme.<\/p>\n <p>Tools we&#8217;ll be using:<\/p>\n <ul>\n <li>C#\/XNA\/Monogame<\/li>\n <li>A voxel sprite editing tool I&#8217;ve knocked up<\/li>\n <li>Photoshop<\/li>\n <li>Audition<\/li>\n <li>Caffeine<\/li>\n <li>Xsplit\/Twitch for streaming<\/li>\n <li>Pizza<\/li>\n <\/ul>\n <p>Stream will be up at <a href=\"http:\/\/twitch.tv\/garethiw\">http:\/\/twitch.tv\/garethiw<\/a>\u00a0Friday evening (GMT).<\/p>\n <p>GLHF!<\/p>","time":"August 21st, 2013 3:40 am","title":"We\u2019re In!"}