{"author_name":"MrBlade","cat":"LD #27","comments":[{"author_name":"EmptyFlash","time":"August 20, 2013 1:17 pm","epoch":1377022620,"text":"I&#8217;m a pretty big fan of OpenAL for C++.","spam":"N"}],"epoch":1377021540,"likes":1,"metadata":{"p_key":"41815","p_author":"MrBlade","p_authorkey":"23232","p_urlkey":"77438","p_title":"Adding Sound To A Game?","p_cat":"LD #27","p_event":"LD27","p_time":"1377021540","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"23232","us_name":"MrBlade","us_username":"mrblade","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Hey, I am getting all of my tools in order and working on a few different little projects to get setup for LD and I have ran into a problem, I have never good with sound. Like at all.<\/p>\n <p>I don&#8217;t even know how to get sound playing and I am scared if I ever did, it would be unstable enough to make the game unplayable for some people. This brings me to a another topic, what is the best language (in your opinion, to you) for making sound?<\/p>\n <p>I had minor success in Unity with sound, but in &#8216;dem hardcore languages I have never been able to get it working. (I tried Python, C++ w\/ SDL, etc.)<\/p>\n <p>Any help on the matter is appreciated.<br \/>\n Thanks!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/python\/\" rel=\"tag\">python<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sdl\/\" rel=\"tag\">SDL<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sound\/\" rel=\"tag\">sound<\/a><\/p>","time":"August 20th, 2013 12:59 pm","title":"Adding Sound To A Game?"}