{"author_name":"Jet Spy Dragon","cat":"LD #27","comments":[{"author_name":"sudorossy","time":"August 20, 2013 5:35 am","epoch":1376994900,"text":"You can make something very nice in the free version of Unity! You&#8217;re only really missing out on lighting, and plugins.","spam":"N"},{"author_name":"","time":"August 20, 2013 5:46 am","epoch":1376995560,"text":"I would recommend Unity 3D.<br \/>\n I use it and i love it, i payed about 6500 for the commercial license with all other features.","spam":"N"},{"author_name":"Devaki","time":"August 20, 2013 5:48 am","epoch":1376995680,"text":"As a fan of Blender, i dont recommend using blender game engine for an actual game, its better for quick prototyping really. ( which is why it is suitable for a game jam though it is not for the game itself ! )","spam":"N"},{"author_name":"","time":"August 20, 2013 6:37 am","epoch":1376998620,"text":"Also if you are really wanting to buy Unity Pro for use past the Ludum Dare they now offer a subscription model. You pay 75 a month and you get pro. In the long run it will cost you more, but if you are looking for a way to get a game made and start earning money its a pretty good deal","spam":"N"},{"author_name":"","time":"August 20, 2013 6:51 am","epoch":1376999460,"text":"In Ludum Dare, you want people to play your games. Simply for that I&#8217;d go with unity3d because of being able to publish a webplayer.","spam":"N"},{"author_name":"","time":"August 20, 2013 7:03 am","epoch":1377000180,"text":"Maybe a good approach is to start using unity3d free and see what i can do. If I made a cool game maybe i could save some money to buy the pro version and enhace it.","spam":"N"},{"author_name":"mortl8324","time":"August 20, 2013 8:41 am","epoch":1377006060,"text":"If you are not selling a commercial game, the free version will certainly do fine.","spam":"N"},{"author_name":"","time":"August 22, 2013 4:10 am","epoch":1377162600,"text":"Thanxs everyone. I&#8217;m installed Unity. And I see that now the free version cames with deploy to mobile too!!! So, next the hard part: make a game at least fun!!<br \/>\n Thanxs!!","spam":"N"}],"epoch":1376994420,"likes":1,"metadata":{"p_key":"41852","p_author":"Jet Spy Dragon","p_authorkey":"20422","p_urlkey":"77475","p_title":"An eternal question\u2026 and yet stupid?","p_cat":"LD #27","p_event":"LD27","p_time":"1376994420","p_likes":"1","p_comments":"8","p_status":"UPD5","us_key":"20422","us_name":"Jet Spy Dragon","us_username":"jetspydragon","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Hi there!! I want to move to 3d development and I see two engines that looks pretty good.<\/p>\n <p>Blender Game Engine: Not only looks good but it&#8217;s free, so looks excelent. The problem is i don&#8217;t see anyone one using it&#8230; anyone know why is that? It&#8217;s slow? It&#8217;s worst that it looks?<\/p>\n <p>Unity3D: Looks fantastic&#8230; but the commercial version it&#8217;s really expensive for an indie developer (1500 dollars). So, did you think that you could do a decent game with the free version?<\/p>\n <p>Any other suggestions?<\/p>\n <p>Thanxs in advance.<\/p>","time":"August 20th, 2013 5:27 am","title":"An eternal question\u2026 and yet stupid?"}