{"author_name":"isharacomix","cat":"LD #27","comments":[{"author_name":"namrog84","time":"August 19, 2013 3:44 pm","epoch":1376945040,"text":"I recently have been working on a &#8216;warm up&#8217; type game. and was restricting myself to 3 colors(total)  and very limited other aspects as well. It can help you focus more on gameplay\/fun value much more than trying to make it fun by making it eye candy pretty.","spam":"N"},{"author_name":"soulrot","time":"August 19, 2013 3:55 pm","epoch":1376945700,"text":"And here my Ludum Dare teammate was joking we should create a game in Assembly&#8230;<br \/>\n There isn&#8217;t some kind of &#8216;track&#8217; button on this website is there? Would love to follow your progress on this (as I love Assembly even though I&#8217;m a complete newbie), but I don&#8217;t have a Twitter account!","spam":"N"},{"author_name":"","time":"August 22, 2013 1:33 am","epoch":1377153180,"text":"Interesting!","spam":"N"}],"epoch":1376943600,"likes":2,"metadata":{"p_key":"41891","p_author":"isharacomix","p_authorkey":"23902","p_urlkey":"77514","p_title":"Howdy, everybody~","p_cat":"LD #27","p_event":"LD27","p_time":"1376943600","p_likes":"2","p_comments":"3","p_status":"UPD5","us_key":"23902","us_name":"isharacomix","us_username":"isharacomix","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Greetings from Raleigh, North Carolina! I kept telling myself that I&#8217;d do a Ludum Dare at some point, so here I am, ready for Challenge #27 this weekend!<\/p>\n <p>My name&#8217;s Barry, and I&#8217;m a Ph.D. Student in Computer Science studying Computer Science Education. In addition to my research, I teach programming to pay the bills, and I&#8217;m currently developing a course to teach assembly programming &#8211; the catch is that this course teaches assembly for the Nintendo Entertainment System. I actually gave a workshop on this topic last week, and was terribly afraid that nobody would be interested in it, yet I had a pile of people attend not only the high-level intro, but the hard-core programming portion! This was super-validating, and now I can&#8217;t wait to teach my course! \ud83d\ude00<\/p>\n <p>So for this Ludum Dare, whatever the theme may be, I will be developing an NES game in Assembly. I&#8217;ll be limiting myself to only 16 KB of PRG ROM and a single 512 x 256 pixel sprite sheet, so I&#8217;m expecting this to be a heck of a challenge. The idea is that by participating in this challenge, I&#8217;ll actually get some mastery making NES games before I try to teach students how to do it.<\/p>\n <p>I&#8217;ll be tweeting my progress from <a href=\"http:\/\/twitter.com\/isharacomix\">@isharacomix<\/a>, so if this piques your interest, I&#8217;ll be sharing demos and screenshots throughout the compo. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/8bit\/\" rel=\"tag\">8bit<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/nes\/\" rel=\"tag\">nes<\/a><\/p>","time":"August 19th, 2013 3:20 pm","title":"Howdy, everybody~"}