Warning to libGdx users
Do not use Vector2.Zero to initialize Vector2 variables,
use new Vector2(0, 0);
Just, dont do it.
Comments
19. Aug 2013 · 02:42 UTC
Yeah I think it’s actually by design like that.
Do not use Vector2.Zero to initialize Vector2 variables,
use new Vector2(0, 0);
Just, dont do it.