{"author_name":"porglezomp","cat":"LD #27","comments":[],"epoch":1376686080,"likes":1,"metadata":{"p_key":"42028","p_author":"porglezomp","p_authorkey":"21051","p_urlkey":"77651","p_title":"I\u2019m in","p_cat":"LD #27","p_event":"LD27","p_time":"1376686080","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"21051","us_name":"porglezomp","us_username":"porglezomp","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>This will be my second Ludum Dare, the first outside of the Jam. I&#8217;m planning on using C++ with SDL for OpenGL, but if the theme seems to need it I&#8217;ll use Unity3D.<\/p>\n <p>No matter what, I&#8217;ll be using\u00a0Photoshop for 2D graphics.<\/p>\n <p>If I use C++:<\/p>\n <p>&#8211; SOIL (Simple OpenGL Image Library)<\/p>\n <p>If I use Unity:<\/p>\n <p>&#8211; Blender for 3d graphics<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/opengl\/\" rel=\"tag\">opengl<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/photoshop\/\" rel=\"tag\">photoshop<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity3d\/\" rel=\"tag\">unity3d<\/a><\/p>","time":"August 16th, 2013 3:48 pm","title":"I\u2019m in"}