{"author_name":"klianc09","cat":"LD #27","comments":[],"epoch":1376508900,"likes":1,"metadata":{"p_key":"42059","p_author":"klianc09","p_authorkey":"20290","p_urlkey":"77682","p_title":"I\u2019m in (the Ludum Dare Fever)","p_cat":"LD #27","p_event":"LD27","p_time":"1376508900","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"20290","us_name":"klianc09","us_username":"\/author\/klianc09\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Since my first Ludum Dare went rather well (25th in Fun), I guess I will also participate in the next LD (Jam).<\/p>\n <p>Tools I&#8217;ll be using:<\/p>\n <ul>\n <li>Frameworks:\n <ul>\n <li>LWJGL, Slick2D or (if I manage to learn it within the next two weeks) LibGDX<\/li>\n <li>and NiftyGUI<\/li>\n <\/ul>\n <\/li>\n <li>IDE: Netbeans<\/li>\n <li>Graphics: Gimp, Paint (maybe Wings3D for modeling)<\/li>\n <li>Sound: bfxr, sfxr, audacity<\/li>\n <li>All my friends for (alpha &amp; beta) testing (this time for real)<\/li>\n <\/ul>\n <p>My major goal for this LD will be to make it playable in the browser, because it seems that many people don&#8217;t like downloads ( I get why people don&#8217;t like installers, but standalone executables aren&#8217;t that bad), hence why I try to learn LibGDX.<\/p>\n <p>Maybe as an exercise I will also try to make a real RTS out of my MiniLD44 (7dRTS) entry, which is currently only turn-based.<\/p>\n <p>Having said all this: Happy Jamming everybody.<\/p>","time":"August 14th, 2013 2:35 pm","title":"I\u2019m in (the Ludum Dare Fever)"}