Getting Started
Hello All,
This will be my first foray into the Ludum Dare competition.
I have been developing software as a professional for about 3 years now. I graduated with a Computer Science degree back in 2010. I’m also a hobbyist musician (https://soundcloud.com/hyperbox).
Video games are one of my main inspirations for getting involved with software development. I’ve had a few game projects in the past that never saw fruition, particularly an XNA game and then one for a system called Sifteo. After taking a break for a year, I’m looking at this competition as a great way to get the gears turning again, and to exercise some of the research I’ve been doing on game engines for the past 6 months.
My weakest skill relating to video games is definitely graphic art, but I do have an eye for aesthetics, so I’m hoping I can get crafty enough to compensate for that shortcoming.
For this competition, I will be using the following:
Platform: HTML5 Canvas
IDE: Netbeans
Libraries: Custom engine built upon EaselJS and probably more.
Sound: Reason
Graphics: Pixen
Playing the entries for past competitions has become a little hobby of mine, so I’m delighted to be a part of it this time around. Looking forward to checking out the inevitably awesome submissions for LD27!
~Brian