Let’s do this thing
Ludum Dare #27! This will be my second game jam and I’m hoping to get some pretty decent scores so we’ll just see what happens.
I’m going to try some new things this time around. Here are my goals:
- 3D game rather than the 2D games that I’m used to making. (Though I did just buy 2D toolkit so might have to break that in).
- Multiplayer
- Self-made 3D models rather than something from opengameart or reddit
Hoping that I can pull that off. That being said, here are the tools I plan on using:
- Engine: Unity3D
- Art: Blender, Photoshop
- Sound: Audacity, Garageband
- Tools: TK-2D if I need to switch to 2D a game
I’m also hoping to stream on twitch or livestream, but I haven’t looked into it just yet. I’ll definitely be posting the link if that is the case.
Strategy:
- Friday is for planning. Get the idea, concept art, UML… whatever. I just need to make sure I have a solid idea on Friday before anything else
- Use Trello or something else as a TODO list
- Saturday is gameplay, gameplay, gameplay
- Sunday is polish, polish, polish
- Eat better than I did last game jam. No more fried chicken bites. 😛
11 days!