7dRTS: MOBIUS Day Seven
Time to wrap things up!
I’m going to think out loud here and write my final task list:
- Finish all menu text
- Finish all upgrade purchases scripts
- Create a health bar for the Hero
- Replace the Red Sky background with a Deep Ocean one
- Implement new gun type: spread
- Implement hero speed and bullet rate increases
- Add Fortress Armor
- Make coffee
- Add Hitbox to Fortress and Hurtflash effect
- Add “bang” graphic for when Flyers and Heroes die
- Make sure Flyers collide with heroes, bullets, turrets
- Add shoot function to Flyers
- Drink coffee
- Set up CPU player to have all towers built at start
- Set up CPU to launch waves at a regular basis
- Set up CPU to make decisions at certain intervals, and either repair or make upgrades
- Title screen
- Game Over screen
- Post builds
- Crash asleep
n_n
