{"author_name":"Mstrymt","cat":"MiniLD","comments":[],"epoch":1374854040,"likes":2,"metadata":{"p_key":"42259","p_author":"Mstrymt","p_authorkey":"504097","p_urlkey":"77882","p_title":"Weighted path\u2019s and purple dots.","p_cat":"MiniLD","p_event":"LD27","p_time":"1374854040","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"504097","us_name":"mstrymt","us_username":"mstrymt","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I have a day job, apparently its also a night job now so I&#8217;ve only had about a day and a half on this so far.<\/p>\n <p>Still confident i can get something done before deadline though.<\/p>\n <p>Implemented the weighted pathfinding system and the single\/multi-selection&#8230;..so that&#8217;s nice.<\/p>\n <p>Originally I was planning to use rain{indie} to do the path finding but I was not at all familiar with the library and it turned out to be easier to just implement weighted a* myself.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/path.png\"><img class=\"aligncenter size-medium wp-image-263740\" alt=\"path\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/path-300x196.png\" width=\"300\" height=\"196\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/path-300x196.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/path-550x360.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a>\u00a0Despite how sparse it looks I&#8217;ve actually got quite a bit of the code done, i just need to hook it up to the graphics now.<\/p>\n <p>We shall see.<\/p>","time":"July 26th, 2013 10:54 am","title":"Weighted path\u2019s and purple dots."}