{"author_name":"Viridian","cat":"MiniLD","comments":[],"epoch":1374845880,"likes":1,"metadata":{"p_key":"42262","p_author":"Viridian","p_authorkey":"0","p_urlkey":"77885","p_title":"Chitin Update 5","p_cat":"MiniLD","p_event":"LD27","p_time":"1374845880","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Ten hours in and we can now select and direct our units. We\u2019ve also got a (really ugly) minimap.<\/p>\n <p><a href=\"http:\/\/www.gamedevdad.com\/wp-content\/uploads\/2013\/07\/Screenshot-Starter-Project-1.png\"><img alt=\"Screenshot-Starter Project-1\" src=\"http:\/\/www.gamedevdad.com\/wp-content\/uploads\/2013\/07\/Screenshot-Starter-Project-1.png\" width=\"520\" height=\"408\" \/><\/a><\/p>\n <p>I\u2019m pretty happy with what I\u2019ve done in ten hours. I want the game basically functional at 20-25 hours so I can then polish it up and add content after that. The next two things I need are unit combat and resource collection; if I can get those in before hour 20 I\u2019ll be pretty sure I can finish the game in my 40 hours. But I know I won\u2019t get all the time I need to work on this over the weekend, even if I crunch (which is almost impossible with three kids). So what I submit to #7DRTS isn\u2019t going to be the \u201cfinal\u201d version of the game. That\u2019s a little sad, but not unexpected. Still happy with where the project is heading.<\/p>","time":"July 26th, 2013 8:38 am","title":"Chitin Update 5"}