{"author_name":"brgarnet17","cat":"MiniLD","comments":[],"epoch":1374717780,"likes":0,"metadata":{"p_key":"42294","p_author":"brgarnet17","p_authorkey":"24754","p_urlkey":"77917","p_title":"Slow and Steady \u2014 \u201cFrontier: Quebec\u201d Progress Report","p_cat":"MiniLD","p_event":"LD27","p_time":"1374717780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"24754","us_name":"brgarnet17","us_username":"brgarnet17","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Well, progress has definitely been slow on my end. The hardest part of this is to find a game that I can make in this limited amount of time with my limited amount of knowledge. In short, I&#8217;m a noob in this type of challenge, especially since this is my first miniLD.<\/p>\n <p>To keep me from being deterred, I press on. For the sake of scope, I decided to do a sort of real time tactics instead of a traditional real time strategy. This should fit the challenge enough to complete a competitive entry, and I should be able to finish as well. So far, the idea for my game revolves around a French trapper who must trap animal s to upgrade his gear. It will have to have the process of building in the game to truly have the element of a real time tactics game. I thought about the name\u00a0<em>Frontier: Quebec<\/em> for the name of the entry. I think\u00a0I&#8217;ll stick\u00a0with this name for now.<\/p>\n <p>I have coded most of my scripts for the Unity engine for the sake of the game, but most of it is on paper at the moment. Hopefully I&#8217;ll have time to type it (hilarious, right?). Anywho, the only other thing that I have been doing is listening to &#8220;Farewell to Nova Scotia&#8221; by Gordon Bok to get me in the mood for the game development that I have later.<\/p>\n <p>I&#8217;ll update later, and good luck to my fellow developers.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/javascript\/\" rel=\"tag\">javascript<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity3d\/\" rel=\"tag\">unity3d<\/a><\/p>","time":"July 24th, 2013 9:03 pm","title":"Slow and Steady \u2014 \u201cFrontier: Quebec\u201d Progress Report"}