{"author_name":"AnomalousUnderdog","cat":"MiniLD","comments":[],"epoch":1374704940,"likes":0,"metadata":{"p_key":"42296","p_author":"AnomalousUnderdog","p_authorkey":"507309","p_urlkey":"77919","p_title":"Strat Souls: WIP 4","p_cat":"MiniLD","p_event":"LD27","p_time":"1374704940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"507309","us_name":"AnomalousUnderdog","us_username":"AnomalousUnderdog","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p style=\"text-align: center\"><a href=\"https:\/\/twitter.com\/AnomalusUndrdog\/status\/360192477950533632\"><img class=\"aligncenter\" alt=\"\" src=\"https:\/\/pbs.twimg.com\/media\/BP-pJnuCYAAmuX8.jpg:large\" width=\"480\" height=\"270\" \/><\/a><\/p>\n <p>After wrestling with Git subtree commands overnight, I&#8217;ve integrated my AI system into the game. Not much right now though, just the dummy units following you.<\/p>\n <p style=\"text-align: center\"><a href=\"https:\/\/twitter.com\/AnomalusUndrdog\/status\/360194605465083904\/photo\/1\"><img class=\"aligncenter\" alt=\"\" src=\"https:\/\/pbs.twimg.com\/media\/BP-rFdUCIAUlCH5.jpg\" width=\"462\" height=\"289\" \/><\/a><\/p>\n <p>I took this time to add a new unit and re-enable an old one.<\/p>\n <p>The <strong>shielder<\/strong> is a tank unit that can&#8217;t attack. However, it is the only unit that can push units by just moving through them.<\/p>\n <p>Since the zweihander guy moves so slow, you can actually use shielders to push him and move faster!<\/p>\n <p>The <strong>shooter<\/strong> is actually from the old SloweRTS experiment. It will be replaced with the <strong>sorcerer<\/strong>: a ranged unit whose projectiles are homing.<\/p>\n <p>I took this time to integrate NGUI into the project as well. The box on the lower right will serve as a context-sensitive quick help. The art assets are a combination of the free <a href=\"http:\/\/u3d.as\/1Ax\">Necromancer GUI<\/a> in the Unity Asset Store, and the <a href=\"http:\/\/opengameart.org\/content\/moderna-graphical-interface\">Moderna Graphical Interface<\/a> from OpenGameArt.org.<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/goo.gl\/aU7gl8\">Web Demo WIP<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/strat-souls\/\" rel=\"tag\">Strat Souls<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"July 24th, 2013 5:29 pm","title":"Strat Souls: WIP 4"}