{"author_name":"Dophlin","cat":"MiniLD","comments":[],"epoch":1374702900,"likes":0,"metadata":{"p_key":"42298","p_author":"Dophlin","p_authorkey":"505205","p_urlkey":"77921","p_title":"Dim Wars \u2013 Day #3","p_cat":"MiniLD","p_event":"LD27","p_time":"1374702900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505205","us_name":"Dophlin","us_username":"Dophlin","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I decided I&#8217;ll work on the dimension mechanic now I&#8217;ve got units floating around the map.<\/p>\n <p><img class=\"size-medium wp-image-263378 alignright\" alt=\"Dim Wars - v0.0.3 - work in progress\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/dimwars_0.3-300x225.png\" width=\"300\" height=\"225\" \/><\/p>\n <p>So as I explained in my first dev-log, the unit which is located in another dimension will see a different map. So on the screen, you&#8217;ll be able to see different tiles around this unit. So I started out with making three different coloured maps representing the dimensions. And then there is the portal which is the cyan-coloured circle. It doesn&#8217;t do much at this moment, but it will be a doorway to a certain dimension.<\/p>\n <p>Tomorrow I hope to put a new version online with which you can mess around.<\/p>\n <p>Good night! (to wherever it is nighttime atm)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/dim-wars\/\" rel=\"tag\">Dim Wars<\/a><\/p>","time":"July 24th, 2013 4:55 pm","title":"Dim Wars \u2013 Day #3"}