{"author_name":"MechanicalMonocle","cat":"MiniLD","comments":[],"epoch":1374627840,"likes":1,"metadata":{"p_key":"42320","p_author":"MechanicalMonocle","p_authorkey":"507315","p_urlkey":"77944","p_title":"Attrition \u2013 Day 2","p_cat":"MiniLD","p_event":"LD27","p_time":"1374627840","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"507315","us_name":"MechanicalMonocle","us_username":"MechanicalMonocle","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So we didn&#8217;t get to post an update yesterday because we were trying to rifle through our asset lists and nail down our final design decisions. \u00a0 I also managed to get our unit selection working so that you can single select, drag a bounding box to multi-select, and double click a unit to &#8220;select by type&#8221;. \u00a0Lastly &#8211; I wrote a mouse-based camera controller. \u00a0Also &#8211; I&#8217;m Matt. \u00a0Hi there.<\/p>\n <p>Today was met with some drama when Unity&#8217;s built in navigation solution proved to be wildly unacceptable for our needs. \u00a0We scrapped it and went with Aron Granberg&#8217;s A* solution &#8211; which is working awesome and only took about an hour to get hooked up. \u00a0Todd and Ryan have been cranking out models and textures rapid-fire style while I finish up some path finding and other basic mechanical stuff.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/irwin_worker_hq.png\"><img class=\"aligncenter size-medium wp-image-263168\" alt=\"Unit and Model Preview\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/irwin_worker_hq-300x167.png\" width=\"300\" height=\"167\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/irwin_worker_hq-300x167.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/irwin_worker_hq-550x306.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/7drts-d2_models.jpg\"><img class=\"aligncenter size-medium wp-image-263169\" alt=\"In Progress Building Models\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/7drts-d2_models-300x147.jpg\" width=\"300\" height=\"147\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/7drts-d2_models-300x147.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/7drts-d2_models.jpg 539w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I&#8217;ve started working on some AI for units and once that is working we&#8217;ll start designing some maps!<\/p>\n <p>&nbsp;<\/p>","time":"July 23rd, 2013 8:04 pm","title":"Attrition \u2013 Day 2"}