{"author_name":"Edia;-;Pain","cat":"MiniLD","comments":[],"epoch":1374514380,"likes":3,"metadata":{"p_key":"42355","p_author":"Edia;-;Pain","p_authorkey":"24818","p_urlkey":"77987","p_title":"(7DRTS) CodeName-Homeland","p_cat":"MiniLD","p_event":"LD26","p_time":"1374514380","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"24818","us_name":"Edia;-;Pain","us_username":"Edia;-;Pain","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Quite excited being that this is my first. Was working on registering player movement and pathfinding. Enemy ai isn&#8217;t just ready yet. I guess mines is more of a conquer type of thing. Don&#8217;t have all the assets right now. Focusing more on the coding part and functionality.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Rts1.png\"><img class=\"alignnone size-medium wp-image-262843\" alt=\"Rts1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Rts1-300x193.png\" width=\"300\" height=\"193\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"July 22nd, 2013 12:33 pm","title":"(7DRTS) CodeName-Homeland"}