{"author_name":"rogual","cat":"MiniLD","comments":[],"epoch":1374477780,"likes":2,"metadata":{"p_key":"42370","p_author":"rogual","p_authorkey":"504476","p_urlkey":"78002","p_title":"Let\u2019s do it!","p_cat":"MiniLD","p_event":"LD26","p_time":"1374477780","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"504476","us_name":"rogual","us_username":"rogual","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>This sounds fun. My RTS will attempt to answer the question, &#8220;if you only have one unit, is it still an RTS?&#8221;<\/p>\n <p>Going to be using HTML with my own networking library . Using it for a real game should be a great chance to improve it.<\/p>\n <p>https:\/\/github.com\/robin-allen\/net.js<\/p>","time":"July 22nd, 2013 2:23 am","title":"Let\u2019s do it!"}