{"author_name":"Gwilym","cat":"MiniLD","comments":[],"epoch":1374423780,"likes":3,"metadata":{"p_key":"42390","p_author":"Gwilym","p_authorkey":"2430","p_urlkey":"78023","p_title":"I\u2019m ready","p_cat":"MiniLD","p_event":"LD26","p_time":"1374423780","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"2430","us_name":"Gwilym","us_username":"gwil","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Its going to be a tough week. I&#8217;ve never programmed an RTS but more importantly, I haven&#8217;t actually finished a game yet. Hopefully the competition will force me (in a good way) to finish this. I&#8217;m going for a gameplay based on the awesome board game Carcassonne, with some major changes to make it doable as a real time game. There are 3 of us on the team, me programming and 2 friends who will be doing the drawing, choosing the music (none of us can compose) and collecting sound effects.<\/p>\n <p>The idea is to use SFML as the game engine writing the game in C++. I bought the SFML book (this will be my first SFML game) which I would recommend for anyone who&#8217;s beginning game development (like me :P).<\/p>\n <p>So good luck to you all, I hope you finish and I hope that I also finish :). And most importantly, have fun.<\/p>","time":"July 21st, 2013 11:23 am","title":"I\u2019m ready"}