New Hint + Stuff!
So this game is turning out pretty well, I’m happy with how it controls and plays. I’m just about to start the heavy duty work on the combat system, so be prepared for a more action-oriented experience. Furthermore, I finished the cinematic trailer for the game. However I’m worried (seeing the other stuff on Steam Greenlight) that my game is not up to par yet. I know it probably has something to do with the art assets, but I’m no good at making super detail environments.
As a question for you peeps out there, what’s a good way to show off a game that doesn’t have impressive art assets yet? So far I’m drawing a blank. Thanks if you can answer, and here’s another hint on the theme and title of the game 😉
Happy gaming, Ludum Dare!
Comments
26. Jun 2013 · 17:29 UTC
Okay, that’s clearly an enemy of some sort. I like the grainy diffusion on it. So far, we have this, propane tanks, and a column, all in black. Somnus is Latin for sleep. Sapienta means wisdom. In Terrorem is “a clause in a will stating that a beneficiary who contests the will shall lose his or her legacy,” (dictionary.com) the term understood to mean “to intimidate,” terrorem just meaning “terror.”
