{"author_name":"EatenAlive3","cat":"LD #26","comments":[],"epoch":1367880480,"likes":0,"metadata":{"p_key":"42689","p_author":"EatenAlive3","p_authorkey":"15753","p_urlkey":"78324","p_title":"Post Mortem!","p_cat":"LD #26","p_event":"LD26","p_time":"1367880480","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15753","us_name":"EatenAlive3","us_username":"eatenalive3","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Unfortunately, I accidentally deleted all of my timelapse screenshots. So, no pictures <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> This will be brief.<\/p>\n <p>What went well:<br \/>\n &#8211; I did music within the first few hours, so that was out of the way.<br \/>\n &#8211; I did sounds every single time I made a new feature that could benefit from sound.<br \/>\n &#8211; Paint.NET worked great as a level editor!<\/p>\n <p>What went badly:<br \/>\n &#8211; I&#8217;m not any sort of composer, and I tried to do a complex musical piece. I&#8217;ll keep it a <em>bit<\/em> more simple next time!<br \/>\n &#8211; Something went wrong with my input grab methods. They seem to glitch out occasionally, locking you out from controls and sending you into lava.<br \/>\n &#8211; Wacky controls. I always struggle with getting these right.<br \/>\n &#8211; I think I spent way too much time playing around with the initial engine! It was just so fun D:<\/p>\n <p>You can play it here: <a title=\"Minimalist Dungeon\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=15753\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=15753<\/a><\/p>\n <p><img class=\"alignnone\" alt=\"\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/233892\/15753-shot0.png\" width=\"519\" height=\"391\" \/><\/p>","time":"May 6th, 2013 5:48 pm","title":"Post Mortem!"}