Post-compo update #1
About a week has passed already, so I decided to polish up a little my LD26 entry, following the feedback I received in the comments:
- Made movement smoother.
- Fixed dumb crash when clicking the mouse outside of a fight.
- Added WASD movement.
I’m also making the instructions a little more detailed, but it’s hard to it without spoling the game. It’s a game for players who like to explore and experiment 
So, my current ToDo list:
- Fix character progression.
- Give proper feedback during fights.
- Fix sound bug (no idea, using a third party lib).
I’d like to get the game a little more polished before abandoning it ๐