{"author_name":"messiano","cat":"LD #26","comments":[],"epoch":1367761740,"likes":1,"metadata":{"p_key":"42713","p_author":"messiano","p_authorkey":"22060","p_urlkey":"78348","p_title":"Minimal Blocks \u2013 Post-Compo version","p_cat":"LD #26","p_event":"LD26","p_time":"1367761740","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"22060","us_name":"messiano","us_username":"messiano","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Reviews of my game were mostly favorable, but everyone complained that the game was too hard. Jellycakes played it on his LiveStream and after 200 deaths couldn&#8217;t finish it (I can in about 10 though \ud83d\ude00 ).<\/p>\n <p>&nbsp;<\/p>\n <p>In the comments, the main complaint was that the player doesn&#8217;t move while standing on moving platforms, so I decided to upload a post-compo version\u00a0with this changed, and also\u00a0eliminated the running button (it now runs by default), which should make the game much easier. Other than that, everything is the same.<\/p>\n <p>&nbsp;<\/p>\n <p>If you haven&#8217;t played my game, it&#8217;s a top-down platformer centered about jumping and interaction with different blocks, here&#8217;s a video of it:<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"http:\/\/www.youtube.com\/embed\/E1Bci1ZySq8?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>&nbsp;<\/p>\n <p>LD entry: \u00a0a<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=22060\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=22060<\/a><\/p>","time":"May 5th, 2013 8:49 am","title":"Minimal Blocks \u2013 Post-Compo version"}