{"author_name":"CNIAngel","cat":"LD #26","comments":[],"epoch":1367637840,"likes":2,"metadata":{"p_key":"42754","p_author":"CNIAngel","p_authorkey":"7081","p_urlkey":"78389","p_title":"Spark \u2013 Post-Mortem","p_cat":"LD #26","p_event":"LD26","p_time":"1367637840","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"7081","us_name":"CNIAngel","us_username":"cniangel","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Right. Post-mortem. My entry for the Minimalism LD was Spark. I must say, I&#8217;m proud of myself. I submitted something that works. Now, not a lot of people even liked it or thought of it as a \u201cgame\u201d seeing as all you do is hold the right arrow key and move right. So I&#8217;ll just do the generic Pros\/Cons listing.<\/p>\n <p>&nbsp;<\/p>\n <div id=\"attachment_255791\" style=\"width: 506px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/2013-04-27-14_08_28-Magnesium-Juliett-1.png\"><img class=\"size-full wp-image-255791\" alt=\"Remember this crap?\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/2013-04-27-14_08_28-Magnesium-Juliett-1.png\" width=\"496\" height=\"294\" \/><\/a><p class=\"wp-caption-text\">Remember this crap?<\/p><\/div>\n <p>&nbsp;<\/p>\n <p><strong>What went well<\/strong><\/p>\n <ul>\n <li>The art was simple and took barely any time<\/li>\n <li>When coding the game I was more confident in the process, and hit only a couple snags altogether.<\/li>\n <li>My music creation is getting easier to do.<\/li>\n <\/ul>\n <p><strong>What didn&#8217;t go well<\/strong><\/p>\n <ul>\n <li>Apparently just moving right and reading words isn&#8217;t a \u201cgame\u201d<\/li>\n <li>My build of LibGDX doesn&#8217;t have LWJGL 2.9, so playing using MacOS with Java 7 installed could not \u201cplay\u201d the \u201cgame\u201d.<\/li>\n <li>I probably could have made the game more in the time allotted.<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p>Now I don&#8217;t really care if someone bad mouths something I make. I know what I made. As for the \u201cnot a game\u201d bit, we all have our own definition for a \u201cgame\u201d so I don&#8217;t really take those comments seriously. For next Ludum Dare, I really plan to kick some tail. I&#8217;m really looking forward to it like I always do.<\/p>\n <p>&nbsp;<\/p>\n <p>Any-who, I&#8217;ve made a post-compo version of Spark. It&#8217;s more of a \u201cgame\u201d while still being a narrative. So if you don\u2019t like reading, please don&#8217;t play it. Or do.<\/p>\n <p>Download the post-compo version by clicking the image below.<\/p>\n <p>&nbsp;<\/p>\n <div id=\"attachment_255776\" style=\"width: 541px\" class=\"wp-caption aligncenter\"><a title=\"Spark - PostCompo Version\" href=\"https:\/\/dl.dropboxusercontent.com\/u\/37769419\/April\/SparkPost.rar\"><img class=\"size-full wp-image-255776\" alt=\"2013-05-04 01_17_07-2013-05-04 01_16_17-spark\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/2013-05-04-01_17_07-2013-05-04-01_16_17-spark.png\" width=\"531\" height=\"442\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/2013-05-04-01_17_07-2013-05-04-01_16_17-spark-550x458.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/2013-05-04-01_17_07-2013-05-04-01_16_17-spark.png 731w\" sizes=\"(max-width: 531px) 100vw, 531px\" \/><\/a><p class=\"wp-caption-text\">Slightly less crappy<\/p><\/div>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"May 3rd, 2013 10:24 pm","title":"Spark \u2013 Post-Mortem"}