{"author_name":"somebear","cat":"LD #26","comments":[],"epoch":1367546940,"likes":1,"metadata":{"p_key":"42797","p_author":"somebear","p_authorkey":"6316","p_urlkey":"78432","p_title":"Hell Hole postmortem","p_cat":"LD #26","p_event":"LD26","p_time":"1367546940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"6316","us_name":"somebear","us_username":"somebear","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I just published a postmortem about my experiences developing Hell Hole for LD48 this past weekend.<\/p>\n <p><a href=\"http:\/\/rabbe.tumblr.com\/post\/49474760531\/ludum-dare-hell-hole\">Ludum Dare &#8212; Hell Hole<\/a><\/p>\n <blockquote><p>\n The thing I am the most proud of, coming out of this weekend, is that I finished my first game.\n <\/p><\/blockquote>","time":"May 2nd, 2013 9:09 pm","title":"Hell Hole postmortem"}