{"author_name":"zazery","cat":"LD #26","comments":[],"epoch":1367351760,"likes":3,"metadata":{"p_key":"42933","p_author":"zazery","p_authorkey":"2362","p_urlkey":"78568","p_title":"The Side Factor (Jam)","p_cat":"LD #26","p_event":"LD26","p_time":"1367351760","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"2362","us_name":"zazery","us_username":"zazery","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>The Side Factor is a\u00a0local 2 player turn based strategy game. It explores the idea of creating a strategy game with a minimal number of unit types, in this case only 1. The core mechanic is shooting through things.<\/p>\n <h3>What went right<\/h3>\n <ol>\n <li><span style=\"line-height: 13px\"><strong>Paper prototyping<\/strong> &#8211; We used a <a href=\"https:\/\/pbs.twimg.com\/media\/BI4XbjICIAIH45i.jpg:large\">Chess board and some folded pieces of pape<\/a>r\u00a0<\/span><span><span style=\"line-height: 13px\">to iterate over the concept of shooting through things. Originally we played with a rule that you could capture enemy pieces by straddling it on both sides and shooting through it. That was\u00a0abandoned\u00a0in favour of gameplay where players never lost any pieces.<\/span><\/span><\/li>\n <li><strong>Audio design<\/strong>\u00a0&#8211; One of the reasons why I entered the jam instead of the compo was to work with a fantastic audio designer, Gordon McGladdery. I spent a lot of time implementing it and adjusting the animations so it felt right.<\/li>\n <li><strong>Visual design &amp; polish<\/strong> &#8211; Gameplay was completed on Sunday so I spent all of Monday polishing it. It&#8217;s one of the prettiest games I&#8217;ve made in a game jam. Below is a series of progress shots from the end of Saturday, Sunday, and Monday.<\/li>\n <\/ol>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/04\/30\/the-side-factor-jam\/progress-263\/\" rel=\"attachment wp-att-253106\"><img class=\"size-large wp-image-253106 aligncenter\" alt=\"Progress\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Progress8-550x110.png\" width=\"550\" height=\"110\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Progress8-300x60.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Progress8-550x110.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Progress8.png 991w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <h3><\/h3>\n <h3>What went wrong<\/h3>\n <ol>\n <li><span style=\"line-height: 13px\"><strong>The Theme<\/strong> &#8211; Minimalism is not a great theme when you assemble a team ahead of time to create a highly polished game. Instead of focusing on aesthetic minimalism we tried to explore it through gameplay. When I created the instructions on the website I realized even though there was one unit type the rules weren&#8217;t that compact.<\/span><\/li>\n <li><strong>Playtesting<\/strong> &#8211; It&#8217;s really difficult to playtest a 2 player game by yourself and writing an AI was out of the question.<\/li>\n <li><strong>Publishing on Android<\/strong> &#8211; One of my goals was to release this on the Google Play store. It runs surprisingly well on my Nexus S but still needs some optimizations, buttons need to be bigger, and support for different aspect ratios. It&#8217;s still in the cards but a post jam version with playtesting and tweaks instead.<\/li>\n <\/ol>\n <p>&nbsp;<\/p>\n <h2><a href=\"http:\/\/ericraue.com\/f\/projects\/ld26\/TheSideFactorJamVersion\/\"><strong>Play Now (Unity web \u2013\u00a0Mac\/Win\/Linux binaries too!)<\/strong><\/a><\/h2>\n <p><a href=\"http:\/\/ericraue.com\/f\/projects\/ld26\/TheSideFactorJamVersion\/\" rel=\"attachment wp-att-252953\"><img class=\"alignnone size-full wp-image-252953\" alt=\"The side Factor\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/1b25p.gif\" width=\"360\" height=\"216\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jam\/\" rel=\"tag\">jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/multiplayer\/\" rel=\"tag\">multiplayer<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity3d\/\" rel=\"tag\">unity3d<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/vs\/\" rel=\"tag\">vs<\/a><\/p>","time":"April 30th, 2013 2:56 pm","title":"The Side Factor (Jam)"}