{"author_name":"mikeware","cat":"LD #26","comments":[],"epoch":1367332560,"likes":0,"metadata":{"p_key":"42973","p_author":"mikeware","p_authorkey":"272","p_urlkey":"78608","p_title":"Still Alive: 55 Revisions Later","p_cat":"LD #26","p_event":"LD26","p_time":"1367332560","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"272","us_name":"mikeware","us_username":"\/author\/mikeware\/","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>So, I had most of my cloud code written by the time the competition had ended on Sunday, but it didn&#8217;t work.\u00a0 It took me about another 20 revisions of my Parse cloud code to get things finally working (I hope!).<\/p>\n <p>I must say, while I had all the concepts down; debugging cloud code was a nightmare.\u00a0 And half the time, things didn&#8217;t work as I expected with their API or objects weren&#8217;t updated when I&#8217;d thought.\u00a0 I really want to like their system, but this took me about four times as long as it should have.\u00a0 Especially without support for transaction type calls.<\/p>\n <p>Anyway, the game is exactly the same, it just now supports hooking you up with a random person and playing head-to-head.\u00a0 So, if you don&#8217;t have a friend to play with, try it out <a href=\"http:\/\/www.mikeware.com\/battlebox\/online.htm\">here<\/a>.<\/p>\n <p>Please let me know if you notice anything wonky.\u00a0 Thanks!<\/p>","time":"April 30th, 2013 9:36 am","title":"Still Alive: 55 Revisions Later"}