{"author_name":"Bognet Team","cat":"LD #26","comments":[],"epoch":1367321760,"likes":2,"metadata":{"p_key":"42995","p_author":"Bognet Team","p_authorkey":"505380","p_urlkey":"78630","p_title":"-End- Post mortem","p_cat":"LD #26","p_event":"LD26","p_time":"1367321760","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"505380","us_name":"Bognet Team","us_username":"Bognet Team","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Well, since it&#8217;s my first REAL Ludum Dare entry, I can say everything went in other way than I expected. At first I was like &#8220;Oh yeah, we&#8217;re going to finish in 3 seconds&#8221;, then &#8220;Oh gosh we are not going to finish this ;_;&#8221;, fortunatelly everything went okay in the end.<\/p>\n <p>I&#8217;m really really proud of this game, it showed that my team can actually do something if we are devoted and if we put a bit of effort and my teammates did, an epic job.<\/p>\n <p>So what are the good things:<\/p>\n <ul>\n <li><strong>Graphics &#8211; <\/strong>I think they really fit for the minimalism theme, and it makes the game look like a retro game which might be interesting to continue<\/li>\n <li><strong>Audio &#8211; <\/strong>Cleary, our composer has talent, and I really like what job he did there.<\/li>\n <li><strong>Levels Aspect <\/strong>&#8211; Well, I designed the levels myself (except for last one), and I really suck at that, but I did something, I think, I hope. I am a bit dissapointed; I wanted a bit more complex levels, harder&#8230;a bit and a bit not <em>that <\/em>empty.<\/li>\n <\/ul>\n <p>The wrong stuff:<\/p>\n <ul>\n <li><strong>The bugs &#8211; <\/strong>well a game without bugs is not a game, but\u00a0 I am pissed off because I think I could actually fix this.<\/li>\n <li><strong>The time<\/strong> &#8211; Parents, school, everything was against me there, luckily I could finish in time but I wanted more levels and stuff.<\/li>\n <\/ul>\n <p>In conclusion, this was an amazing experience. At first I hated minimalism as a theme, I hated it much, but now I love it because it showed me how great can be a minimalistic game. Cleary I won&#8217;t abandon this game and I&#8217;ll update it in the future.<\/p>","time":"April 30th, 2013 6:36 am","title":"-End- Post mortem"}