{"author_name":"Knighty","cat":"LD #26","comments":[],"epoch":1367304360,"likes":1,"metadata":{"p_key":"43024","p_author":"Knighty","p_authorkey":"3733","p_urlkey":"78659","p_title":"T.O.M.B.: Post-Mortem and a Timelapse","p_cat":"LD #26","p_event":"LD26","p_time":"1367304360","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3733","us_name":"Knighty","us_username":"knighty","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Play the game <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=3733\">here<\/a>.<\/p>\n <p>I really hated the theme at first. Well, maybe not hate, but I had no idea&#8217;s on what to do. I started working on my &#8220;Parallel Worlds&#8221; idea instead, but I wasn&#8217;t very motivated since I knew it had little to do with the theme. After working on that for about 5 hours, I finally got the idea for this game. Thankfully most of the code and stuff I made could still be used for this new idea, so I didn&#8217;t waste that much time.<\/p>\n <p>The development process went smoothly without much trouble. Creating levels took longer than expected because of the slight &#8220;puzzle&#8221; elements of each room&#8217;s unique rule.<\/p>\n <p>The &#8220;hard&#8221; mode in the final game was originally the standard, and only difficulty. I thought some people might find it too hard, so I changed it to hard mode and added &#8220;normal&#8221;. (Which was also apparently too hard for some people) <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Graphics turned out okay, although I wish I had time to make some more tiles and add some variety to the visuals. I like how the player sprite turned out. (So cute &lt;3)<\/p>\n <p>Overall, I&#8217;m happy with how it turned out and I will continue to work on the game.<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/q03GEVsGyxw?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/timelapse\/\" rel=\"tag\">timelapse<\/a><\/p>","time":"April 30th, 2013 1:46 am","title":"T.O.M.B.: Post-Mortem and a Timelapse"}