{"author_name":"raincole","cat":"LD #26","comments":[],"epoch":1367293380,"likes":1,"metadata":{"p_key":"43042","p_author":"raincole","p_authorkey":"17708","p_urlkey":"78677","p_title":"Folding \u2013 The process to minimize structures","p_cat":"LD #26","p_event":"LD26","p_time":"1367293380","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"17708","us_name":"raincole","us_username":"\/author\/raincole\/","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=17708\" target=\"_blank\"><img alt=\"\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/233892\/17708-shot1.png\" width=\"505\" height=\"370\" class=\"aligncenter size-large\" \/><\/a><\/p>\n <p><\/p>\n <p>Folding is a puzzle game where you &#8216;fold&#8217; a simple structure into a even simpler form. Precisely, a straight line or a loop. Though the concept is not complex, some puzzles may be trickier than you expected.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=17708\"><strong>Try it<\/strong><\/a> and wake up your minimalist inside!<\/p>\n <p>&nbsp;<\/p>\n <h3>Post Mortem <\/h3>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/04\/29\/folding-the-process-to-minimize-structures\/photo-on-4-30-13-at-12-58-pm\/\" rel=\"attachment wp-att-251894\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Photo-on-4-30-13-at-12.58-PM-550x366.jpg\" alt=\"Photo on 4-30-13 at 12.58 PM\" width=\"550\" height=\"366\" class=\"aligncenter size-large wp-image-251894\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Photo-on-4-30-13-at-12.58-PM-300x200.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Photo-on-4-30-13-at-12.58-PM-550x366.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Photo-on-4-30-13-at-12.58-PM.jpg 1080w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p><strong>What went right<\/strong><\/p>\n <ul>\n <li>Simple but concrete design.<\/li>\n <li>Unique(as far as I know) mechanism.<\/li>\n <li>Use computational geometry.<\/li>\n <li>Did design on paper.<\/li>\n <\/ul>\n <p><strong>What went wrong<\/strong><\/p>\n <ul>\n <li>Use Haxe and Haxepunk. They are the kind of immature technique I will not want to use again.(at least in game dev)<\/li>\n <li>Not enough instructions. Some players got confused at first.<\/li>\n <li>Not enough visual feedback.<\/li>\n <li>A little (minor) bugs.<\/li>\n <li>Tried to go streaming but failed. FMLE slowed down my laptop too much so I had to close it.<\/li>\n <\/ul>","time":"April 29th, 2013 10:43 pm","title":"Folding \u2013 The process to minimize structures"}