I nearly gave up, but I persisted.
…and I got a playable game out (although nowhere near what I was hoping for at the start)
Due to inexperience with MelonJS, and the many issues I caused due to that inexperience, a lot of development time on this was spent Googling up answers to these problems. Because of this, I was almost going to throw in the towel, but, in the last few hours, I took what I had, ‘minimalized’ it, and turned it into a somewhat playable game for the jam.
Check out the game, Stykk, HERE
