Resignation?
So I started working like an hour ago or so, and while I have some initial success I don’t really feel like working any more.
Getting Atanua by making a game in it sounded like a sweet deal and I like the idea of doing a game in hardware, but actually trying to do it really just made me not actually want Atanua all that badly anymore. It requires way too much precision for selection etc. (do I really have to hit the exact pixel?), seems to lack a proper manual (or it’s too well hidden, which has the same net result), so if there’s an option to rotate components I haven’t found it. Creating wires/connections is fairly tedious as well if you want them to be nicely arranged. And it has already crashed thrice or so, especially when using Boxes, i.e. custom components. And if you can’t create the equivalent of functions, “coding” becomes a PITA.
I don’t even care what the problem is – the software doesn’t work properly so I’m not going to use it. Next Ludum Dare I’ll be using something else.
Or can I still do something for this one in 2.5h? It’s supposed to be minimalistic after all. Hmm…