Too many items – Compo

Hi!

It has been a very nice weekend to design and code this game. I was to tired to post an article yesterday, so now is the good time to do it.
It will be a brief overview of the idea and a presentation of the tools I used.

Play here.

Description

It’s a survivor game, top-down view.
You control the hero, who is totally tired of carrying so many items each time he leaves for a quest.
There are several ancients who keep trying to give you a bunch of useless items, that of course you don’t want. They are rushing all over the map and you should survive as long as you can before getting full of items.

Screenshot

Tools

As mentioned in my first post, I wanted to do something playable in the browser, and also use pixi.js for the rendering.

  • Rendering: pixi.js
  • Play sounds and music: howler.js
  • Art: Inkscape
  • Music/Sounds making: lmms

The music was made during the last 2 hours, using lmms pre-built samples, so it might sound a little bit simple and repetitive!
For my first participation it was very fun! I’m happy with the results even though the game may need some additional tweaking with the AI.

Here is the page of the submission: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=22254