{"author_name":"BoaHeck_ArtGent","cat":"LD #36","comments":[{"author_name":"jplur","time":"August 27, 2016 10:39 am","epoch":1472312340,"text":"lovely UI!","spam":"N"}],"epoch":1472312100,"likes":3,"metadata":{"p_key":"4335","p_author":"BoaHeck_ArtGent","p_authorkey":"25132","p_urlkey":"39782","p_title":"5 hours work. Going pretty slow.","p_cat":"LD #36","p_event":"LD36","p_time":"1472312100","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"25132","us_name":"BoaHeck_ArtGent","us_username":"boaheck_artgent","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>I only got 3 and a half hours sleep! Help.<\/p>\n <p>Despite this I got down to work this morning and began by setting up my player. First I programmed movement and then I got down to character design and animation. Check out the gif below.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2016\/08\/27\/5-hours-work-going-pretty-slow\/ld36a\/\"><img class=\"aligncenter wp-image-574133 \" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/ld36a.gif\" alt=\"ld36a\" width=\"550\" height=\"293\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>After that I decided to do some more work on the gameplay, and added a talking system. I&#8217;m entering the jam so I salvaged some code from a recent project and convinced it to work with this game. Here&#8217;s a gif of some test dialogue.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2016\/08\/27\/5-hours-work-going-pretty-slow\/ld36b\/\"><img class=\"aligncenter wp-image-574141 \" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/ld36b.gif\" alt=\"ld36b\" width=\"549\" height=\"293\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Overall I&#8217;m proud of what I&#8217;ve got so far but kind of wish I had more. Anyway I&#8217;m off to get some more art assets ready.<\/p>\n <p>&nbsp;<\/p>","time":"August 27th, 2016 10:35 am","title":"5 hours work. Going pretty slow."}