Done! I present, “the sunset”

This was my first LD48, and I gotta say, it was a lot of fun.

I noticed that I had to code way differently for this competition than I normally do. For example, I used way more “magic numbers” in my source, and I put little snippets of code in classes that don’t make sense. I also have huge blocks of “commented out” bits.

But that’s what’s kinda fun about this competition, thinking on your feet, making spaghetti code to fix bugs, cutting your losses when time is running short, etc. It was certainly very exciting.

shot3

Now, the game: More than just making a simple platformer, I wanted the game to feel “minimal” in its aura, and not it’s construction. It’s a small, calming platformer-adventure.

Download the .JAR or play the Applet here:

http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=21305