Team Mischief Update #2
Hey there!
Day 2’s theme was technical issues, everything from Photoshop refusing to save by blaming non-existing memory issues to GameMaker acting up in several irrational ways. But we survived, and have learnt something from it, hopefully.
In the meanwhile, here are a few gifs we compiled together with the miniboss variations and the characters animations.
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We plan to have all the assets implemented into the game by the end of the day including the boss (basic concept below). Which will leave ability tweaking and menu screens/buttons for our last half day.
Don’t forget you can check out our streams! Here for some coding/gamemakering, and for art here!
Cheers guys!
TEAM MISCHIEF
