And…. finished!

Well, not really finished, lots of gaping holes concerning controls and collision detection, and more content, enemies, points etc…

But for my very first game i think i did an okay job.. it was a fun weekend, i learned a lot about programming and java, and i got something to work on in the future..

My Entry, minimalJump, can be found here:

First

 

Tools i used:

– IntelliJ IDEA

– Slick2D

– sxfr

– bxfr

– Paint.Net

– Tiled

– Pickle

– autotune-r

 

It’s a 2D-side scrolling plattform labyrinth with a hidden ending. It’s collision controls are kinda off, but best i could do in that time..

If you are interested in the Source, it can be found on my github (https://github.com/Xatulu/LudumDare26)

And for some entertainment: http://starlogs.net/#Xatulu/

See you in the next LD, congratulations to everyone else who entered!