And…. finished!
Well, not really finished, lots of gaping holes concerning controls and collision detection, and more content, enemies, points etc…
But for my very first game i think i did an okay job.. it was a fun weekend, i learned a lot about programming and java, and i got something to work on in the future..
My Entry, minimalJump, can be found here:
Tools i used:
– IntelliJ IDEA
– Slick2D
– sxfr
– bxfr
– Paint.Net
– Tiled
– Pickle
– autotune-r
It’s a 2D-side scrolling plattform labyrinth with a hidden ending. It’s collision controls are kinda off, but best i could do in that time..
If you are interested in the Source, it can be found on my github (https://github.com/Xatulu/LudumDare26)
And for some entertainment: http://starlogs.net/#Xatulu/
See you in the next LD, congratulations to everyone else who entered!
