{"author_name":"C.D Buckmaster","cat":"LD #26","comments":[],"epoch":1367191020,"likes":0,"metadata":{"p_key":"43536","p_author":"C.D Buckmaster","p_authorkey":"11300","p_urlkey":"79174","p_title":"I\u2019ve finished Ludum Dare and life is good","p_cat":"LD #26","p_event":"LD26","p_time":"1367191020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11300","us_name":"C.D Buckmaster","us_username":"cdbuckmaster","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>For a while it seemed like I wouldn&#8217;t be able to get anything finished this weekend, as I was busy all Saturday, but for some reason fate decided to smile upon me and now here I am with a finished game.<\/p>\n <p><a title=\"You can't step out of my way so we must fight\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=11300\" target=\"_blank\"><b>You can&#8217;t step out of my way so we must fight<\/b><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/sumo.png\"><img class=\"alignnone size-medium wp-image-247670\" alt=\"sumo\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/sumo-300x37.png\" width=\"300\" height=\"37\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/sumo-300x37.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/sumo-550x68.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/sumo.png 636w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>YCSOOMWSWMF is a two player game about one dimensional sumo wrestlers who must push the other out of the way.<\/p>\n <p>When I first saw the theme was minimalism, I almost immediately thought about making a one-dimensional game, although at the time I was thinking more along the lines of a dungeon crawler or shooter (which, I would have called &#8220;Corridor shooter&#8221;), but I realised that these ideas would end up being a lot of effort for not very fun game, which led to this.\u00a0 I haven&#8217;t had a chance to do much play-testing (room mates don&#8217;t like being woken up late at night so that they can play against you in a game you made).<\/p>\n <p>Unfortunately, due to obvious time constraints I didn&#8217;t get to polish the game much.\u00a0 Over the next week I will probably improve the graphics (although I will definitely keep their one-dimensional nature), tweak gameplay and add sounds and music.<\/p>\n <p>I&#8217;m surprised you&#8217;ve kept reading this far, the link&#8217;s up there!<\/p>\n <p>-C.D Buckmaster<\/p>","time":"April 28th, 2013 6:17 pm","title":"I\u2019ve finished Ludum Dare and life is good"}