{"author_name":"ignifluous","cat":"LD #26","comments":[],"epoch":1367178960,"likes":0,"metadata":{"p_key":"43782","p_author":"ignifluous","p_authorkey":"22481","p_urlkey":"79437","p_title":"Ablaze Mk. VI","p_cat":"LD #26","p_event":"LD26","p_time":"1367178960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"22481","us_name":"ignifluous","us_username":"ignifluous","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I think I can. I think I can. I think I can.<\/p>\n <p>ToDo:<\/p>\n <ul>\n <li>Add asteroids, so the shields have a reason to exist<\/li>\n <li>Prevent repairing the hull from permanently short-circuiting the reactors<\/li>\n <li>ADD THE PASSENGER. Eeek.<\/li>\n <li>Possibly also tweak the difficulty level so\u00a0 the game doesn&#8217;t descend into mad-screaming-panic within seconds.<\/li>\n <\/ul>\n <p>Oh yeah. You can now destroy the rocket, by pushing it too hard, forgetting to repair something critical, or looking away from the screen for a couple of seconds. Hmmmm. One of those shouldn&#8217;t belong in that list &#8230;..<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ablaze7.png\"><img class=\"alignnone  wp-image-246202\" alt=\"ablaze7\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ablaze7.png\" width=\"534\" height=\"399\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ablaze7-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ablaze7-550x410.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ablaze7.png 763w\" sizes=\"(max-width: 534px) 100vw, 534px\" \/><\/a><\/p>","time":"April 28th, 2013 2:56 pm","title":"Ablaze Mk. VI"}