{"author_name":"Ninjaxio","cat":"LD #26","comments":[],"epoch":1367178120,"likes":0,"metadata":{"p_key":"43803","p_author":"Ninjaxio","p_authorkey":"20904","p_urlkey":"79458","p_title":"Almost There..","p_cat":"LD #26","p_event":"LD26","p_time":"1367178120","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"20904","us_name":"Ninjaxio","us_username":"ninjaxio","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I guess I will post my game in a bit. I want to really polish it, and there&#8217;s some sort of sound bug I&#8217;ve been trying and trying to squash. If I don&#8217;t get that out of the way, I may end up having it uploaded with odd sound glitches. Really hoping I can get these fixed and overall polished till then.<\/p>\n <p>About the game. The game is called Pixel Burst, and it&#8217;s pretty minimalistic, gameplay-wise.<\/p>\n <p>I guess I should describe it this way.<\/p>\n <p>You fly around in a city with seizure-filled skies, blasting the crud out of dull and boring people with your colorful and fun projectiles.<\/p>\n <p>That&#8217;s it in a nutshell! It doesn&#8217;t really have multiple levels, or anything of the sort, as it&#8217;s more of a high score centric game. Like in arcades, where you wanted the high score. Like that. After the compo, I might consider expanding on it.<\/p>","time":"April 28th, 2013 2:42 pm","title":"Almost There.."}