{"author_name":"jim3wg","cat":"LD #26","comments":[],"epoch":1367167320,"likes":2,"metadata":{"p_key":"43944","p_author":"jim3wg","p_authorkey":"4055","p_urlkey":"79599","p_title":"Bee Trip (minimalistic code)","p_cat":"LD #26","p_event":"LD26","p_time":"1367167320","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"4055","us_name":"jim3wg","us_username":"jim3wg","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/beetripHOME1.jpg\"><img class=\"aligncenter size-large wp-image-245100\" alt=\"beetripHOME\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/beetripHOME1-550x334.jpg\" width=\"550\" height=\"334\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/beetripHOME1-300x182.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/beetripHOME1-550x334.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/beetripHOME1.jpg 831w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><br \/>\n <\/a><br \/>\n My game&#8217;s main script is minimalistic too<\/p>\n <p>&nbsp;<\/p>\n <blockquote><p>var path : Transform[];<br \/>\n var value : float;<br \/>\n var travelSpeedDivider:float;<br \/>\n public var isPlaying:boolean;<br \/>\n var Alive:boolean;<br \/>\n var explosion:GameObject;<br \/>\n var explosion2:GameObject;<br \/>\n var Bee:Transform;<br \/>\n var GuiRef:GameObject;<\/p>\n <p>function Start(){<br \/>\n Alive=false;<br \/>\n }<\/p>\n <p>function Update(){<\/p>\n <p>if(Alive){<br \/>\n if(Input.GetKey(&#8220;space&#8221;) || Input.touchCount == 1){<\/p>\n <p>}else{<br \/>\n !!<br \/>\n value+=Time.deltaTime\/travelSpeedDivider;<br \/>\n if(value&gt;=1){<br \/>\n travelSpeedDivider-=2;<br \/>\n if(travelSpeedDivider&lt;6){<br \/>\n travelSpeedDivider=6;<br \/>\n }<br \/>\n value=0;<br \/>\n }<br \/>\n iTween.PutOnPath(gameObject,path,value);<br \/>\n transform.LookAt(iTween.PointOnPath(path,value+.05));<br \/>\n }<br \/>\n }<br \/>\n }<\/p>\n <p>function OnTriggerEnter(collision : Collider) { <\/p>\n <p>if(Alive){<br \/>\n Instantiate(explosion,transform.position,Quaternion.identity);<br \/>\n Instantiate(explosion2,transform.position,Quaternion.identity);<br \/>\n delayedRestart();<br \/>\n }<br \/>\n Alive=false;<br \/>\n Bee.active=false;<br \/>\n }<\/p>\n <p>function delayedStart(){<br \/>\n yield WaitForSeconds(3);<br \/>\n Alive=true;<br \/>\n }<\/p>\n <p>function delayedRestart(){<br \/>\n yield WaitForSeconds(5);<br \/>\n Application.LoadLevel (0);<br \/>\n }<\/p>\n <\/blockquote>","time":"April 28th, 2013 11:42 am","title":"Bee Trip (minimalistic code)"}