MagnoMonster

This is my first Ludum Dare!! As of the 8 hour to go mark, I have a working prototype. Today I will be adding sound, adding more levels and cleaning up/polishing off things.

I decided to interpret the theme “Minimalism” as low poly count. So I created some low poly models for a very basic 3D puzzle game built in Unity.

The premise is, the monsters horns act as a magnet and the little monster is tasked with collecting hearts because he needs to be loved – but avoiding the bombs. The horns, hearts and magnets can swap polarity for added challenges.

 

title-720

 

Progress Log via Twitter/Vine:

#ld48 Build 0.1. Functional game! Two levels! https://vine.co/v/bx5hgqqgVrV

#ld48 Character animation and particle effects. https://vine.co/v/bxiW6xWZMpH

#ld48 progress on Magnetic Monster (working title). Polarity swapping/attraction. https://vine.co/v/bxMXdtVW0UD

Theme for #ld48 game dev competition is minimalism. Interpreting as low poly count.

Tags: magnomonster, unity