{"author_name":"Mach60KAS","cat":"LD #26","comments":[],"epoch":1367163120,"likes":1,"metadata":{"p_key":"44008","p_author":"Mach60KAS","p_authorkey":"5788","p_urlkey":"79663","p_title":"Closer!","p_cat":"LD #26","p_event":"LD26","p_time":"1367163120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"5788","us_name":"Mach60KAS","us_username":"mach60kas","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ld26-3.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ld26-3-300x254.png\" alt=\"ld26-3\" width=\"300\" height=\"254\" class=\"alignright size-medium wp-image-244666\" \/><\/a><br \/>\n Collision code between the character and environment is in! Now to deal with sprite collision, sprites, etc&#8230;<\/p>\n <p>(Also, I have some nice tiles to boot!)<\/p>","time":"April 28th, 2013 10:32 am","title":"Closer!"}