{"author_name":"Itay2805","cat":"LD #36","comments":[{"author_name":"edve98","time":"August 27, 2016 6:15 am","epoch":1472296500,"text":"That&#8217;s so awesome! Every time LD is around the corner I&#8217;m wondering if I should start learning assembly \ud83d\ude1b","spam":"N"},{"author_name":"","time":"August 27, 2016 6:20 am","epoch":1472296800,"text":"show it anyway, please <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1472295960,"likes":2,"metadata":{"p_key":"4402","p_author":"Itay2805","p_authorkey":"49705","p_urlkey":"39848","p_title":"Some pretty good progress\u2026.","p_cat":"LD #36","p_event":"LD36","p_time":"1472295960","p_likes":"2","p_comments":"2","p_status":"UPD5","us_key":"49705","us_name":"Itay2805","us_username":"itay2805","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>So as I already posted, I am making a game in written in pure assembly (Linux\/Windows x64). And I got some good progress, there is a fully working combat, turned based system, every time you go to combat you get a random enemy, and the amount of damage done is also random (from 0-max_attack) <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>It will probably won&#8217;t win first place, but I am happy I made a game in Assembly \ud83d\ude1b<\/p>\n <p>(I would show something but it is text based so there isn&#8217;t much to show)<\/p>","time":"August 27th, 2016 6:06 am","title":"Some pretty good progress\u2026."}