{"author_name":"nicso","cat":"LD #26","comments":[],"epoch":1367150460,"likes":3,"metadata":{"p_key":"44149","p_author":"nicso","p_authorkey":"8002","p_urlkey":"79807","p_title":"entire map, and an AlmostFinishedGameButNotReally","p_cat":"LD #26","p_event":"LD26","p_time":"1367150460","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"8002","us_name":"nicso","us_username":"nicso","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/nicso.fr\/divers\/LD26\/screens\/map.PNG\"><img class=\"aligncenter\" alt=\"\" src=\"http:\/\/nicso.fr\/divers\/LD26\/screens\/mapL.png\" width=\"550\" height=\"257\" \/><\/a><\/p>\n <p>I don&#8217;t think the shape of the level will significantly change from now on so &#8230; Here it is, my minimalist approach of a level. I tried my best to give to the map an interesting composition, even if we never see the level from this distance.<\/p>\n <p>last build <a href=\"http:\/\/nicso.fr\/divers\/LD26\/\">HERE<\/a><\/p>","time":"April 28th, 2013 7:01 am","title":"entire map, and an AlmostFinishedGameButNotReally"}