Gameplay and art done, design to come!

Hey guys! Decided to update you on my entry.

Screenshot_1

It’s a game where you control gravity and you must get to the end of the level.

 

Using unity.

The light in the cube is made from a point light and bloom, and the gravity control itself is easily controllable with Physics.Gravity.

What do you think?

Comments

varuns
27. Aug 2016 · 10:01 UTC
Simple. Clever. Add a few portals and puzzling levels.

When the player hits the portal, teleport the cube to the other connected portal. Might help add some challenge and complexity.