{"author_name":"dem0","cat":"LD #26","comments":[],"epoch":1367147760,"likes":1,"metadata":{"p_key":"44165","p_author":"dem0","p_authorkey":"8546","p_urlkey":"79823","p_title":"Update","p_cat":"LD #26","p_event":"LD26","p_time":"1367147760","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8546","us_name":"dem0","us_username":"dem0","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/minimario2.png\"><img class=\"alignnone size-medium wp-image-243621\" alt=\"minimario2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/minimario2-300x224.png\" width=\"300\" height=\"224\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/minimario2-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/minimario2-550x410.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/minimario2.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>My project MiniMario is going smoothly and I&#8217;m happy about that. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>The engine is pretty much ready. The platforming works well and there are different kind of Marioish items and enemies. Collision detection isn&#8217;t the best around and there&#8217;s all kind of little nasty things but for a game made so far in 12 hours I&#8217;m very happy about it. There are 4 tracks and the sfx is pretty much done, so I could say that only thing left is making levels and polishing the final product. I doubled the resolution because it was pretty much too minimal for anyone. \ud83d\ude1b<\/p>\n <p>This time it seems that I&#8217;ve used the time well and there will be no hazzle in the end. \ud83d\ude00<\/p>","time":"April 28th, 2013 6:16 am","title":"Update"}