{"author_name":"CMaster","cat":"LD #26","comments":[],"epoch":1367137260,"likes":1,"metadata":{"p_key":"44265","p_author":"CMaster","p_authorkey":"10609","p_urlkey":"79923","p_title":"Progress and demo","p_cat":"LD #26","p_event":"LD26","p_time":"1367137260","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10609","us_name":"CMaster","us_username":"cmaster","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>So I started out making a 1st person escape the room type game, which was somewhat an ode to minimalist interior design.<\/p>\n <p>Problem was that it didn&#8217;t inspire me at all, and I wasn&#8217;t getting on with making puzzles for it.<\/p>\n <p>So late last night I switched to a different plan. There&#8217;s an overcomplicated structure, and you have to make it more minimalist.<\/p>\n <p>You can find a (web) player demo of <a href=\"http:\/\/games.linxsoft.co.uk\/index.php\/min-this\">one level over on my site<\/a><\/p>","time":"April 28th, 2013 3:21 am","title":"Progress and demo"}