{"author_name":"Covenant","cat":"LD #26","comments":[],"epoch":1367136840,"likes":1,"metadata":{"p_key":"44269","p_author":"Covenant","p_authorkey":"326","p_urlkey":"79927","p_title":"Level design","p_cat":"LD #26","p_event":"LD26","p_time":"1367136840","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Been working on level design this morning, I have the 6 first levels (the tutorial levels) done\u2026<\/p>\n <p>I\u2019m still getting the grips with the game mechanics, trying to figure out what\u2019s hard and what\u2019s easy to do, what kind of difficulties I expect players to have, etc\u2026<\/p>\n <p>My wife\u2019s been beta-testing the levels for me, and so far the game looks fun (I lack objectivity on it, since I\u2019ve played too much already)\u2026<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen09.jpg\"><img title=\"screen09\" style=\"border-top: 0px;border-right: 0px;border-bottom: 0px;padding-top: 0px;padding-left: 0px;border-left: 0px;padding-right: 0px\" border=\"0\" alt=\"screen09\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen09_thumb.jpg\" width=\"542\" height=\"421\" \/><\/a><\/p>\n <p>Going to add a mini-explosion to when we lose a particle\u2026 there\u2019s little feedback at the moment on it\u2026<\/p>\n <p>I\u2019ve also been thinking about level-done conditions (more than 50% particles saved? More than 75%?), when to trigger it (if I trigger as soon as the condition is reached, there\u2019s no space for \u201cbonus points\u201d, but if not I might risk being stuck if there\u2019s a forgotten particle somewhere), and the retry system (infinite retries? Limited? If infinite, scoring makes little sense, unless I reduce the score based on the amount of retries on a specific level)\u2026<\/p>\n <p>And there\u2019s also the business with the name of the game\u2026 no idea on what to call it! <img class=\"wlEmoticon wlEmoticon-disappointedsmile\" style=\"border-top-style: none;border-left-style: none;border-bottom-style: none;border-right-style: none\" alt=\"Disappointed smile\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/wlEmoticon-disappointedsmile.png\" \/><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schedule09.jpg\"><img title=\"Schedule09\" style=\"border-top: 0px;border-right: 0px;border-bottom: 0px;padding-top: 0px;padding-left: 0px;border-left: 0px;padding-right: 0px\" border=\"0\" alt=\"Schedule09\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schedule09_thumb.jpg\" width=\"229\" height=\"625\" \/><\/a><\/p>","time":"April 28th, 2013 3:14 am","title":"Level design"}